Updated 2026-07-22 Β· 8 decks Β· S17 Β· DAS Β· methodology
Hard 10 vs dealer 10: the verdict
Basic strategy says hit. Against a dealer 10, drawing another card carries the best expectation for hard 10.
The numbers
| Action | Win | Push | Lose | EV per $1 |
|---|---|---|---|---|
| Hit | 42.7% | 17.1% | 40.2% | +0.025 |
| Double | 42.5% | 14.5% | 43.0% | β0.009 |
| Stand | 23.0% | 0.0% | 77.0% | β0.540 |
Why hit is correct
Standing here wins only when the dealer busts, and a dealer showing 10 busts just 23.0% of the time β the other 77.0% they make a hand and your total loses on its own. Hitting risks going over, but the math nets out ahead: 42.7% wins versus 23.0% for standing, and a better expected value overall.
For context, a dealer 10 finishes on 17β20 about 73.3% of the time, on 21 3.7%, and busts 23.0%. Those dealer outcomes are the same no matter what you hold β the whole game is choosing the action whose distribution fits them best.
What the mistake costs
Choosing double instead of hit costs about $85 per 100 such hands at $25 a hand (β0.034 EV per dollar). The genuinely expensive error here is stand: β0.566 per dollar, or roughly $1414 per 100 hands at the same stakes.
Does the rule set change it?
No β hit holds across every common configuration: Vegas Strip, Atlantic City with late surrender, H17 games and European no-hole-card tables all agree here.
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10 against other dealer cards:
Other key hands vs a dealer 10: